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4/17/2007 11:00 PM PDT
FFXIII Interview with Toriyama, alot of juicy info.

Page 5 Scan

The crystals mentioned in Fabula Nova Crystallis titles also have a strong bearing on how the game progresses. Initially, there is an invasion of Cocoon by beings from Pulse, which leads to quasi-revolution. Cocoon, as its name suggest, ahs developed something of haven for the ills of FFXIII’s universe, leaving those outside in a dangerous environment. Crystals formed cocoon, but it seems that cocoon’s strength as a fortress are susceptible to infiltration and, more alarmingly for its inhabitants, the prospect that cocoon could be dislodge from its position above the orbit of Pulse. Although SE has stated that the various games from Fabula Nova Crystalllis FFXIII are not directly related to each other, they do all occur in the same universe and share aesthetic seminaries.

            FF Agito XIII is the mobile phone title in the series. It seems to play completely differently from FFXIII proper, taking the universe in an online direction that facilitates multiplayer adventuring (although online features, as Toriyama explained, are still being consider for FFXIII as well). Tetsuya Nomura, Agito’s art designer also working as character designer on FFXIII. Interestingly, while the PS3 games have shown no signs of resurrecting old Final Fantasy characters, Agito does feature the series’ popular moogle characters.

            FF Versus XIII is the other Ps3-based Final Fantasy game currently in the works. Versus is another separate proposition, with more of an action adventure bent than central FF XIII PRG under MT’s direction. In fact, Tetsuya Nomura is Versus’s lead art designer, which explains the visual synergy between the three titles. Versus is all about the control of the mysterious crystals that tie the Fabula Nova Crystallis together. In this case, an heir to an kingdom is entrusted with the task of protecting a city’s crystals from invaders, although further details about this main playable character remain a secret.  What is known is that the game will make innovative use of the SIXAXIS’s motion-sensing capabilities during fighting sequences and there will be playable characters other than central heir hero.

            The sheer scope of SE ambition with FFXIII and its offshoots is really impressive. It’s safe to say that without the storage capacity of Blue-ray, FF XIII is its PS3 guises simply couldn’t be done. Toriyama recently told Japanese magazine Dengeki that, “Final Fantasy XIII takes up the challenge of seeing how the battle from Advent Children can be recreated in a game. Battle stat were not possible top resent in previous FF games were showing FF VII Advent Children. On the other hand, FF XIII will show how well that movie can be represented in a game.”

            If SE gets anywhere near giving us a playable game with the beauty of Advent Children. We’ll be very happy games indeed.


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Source: OPM

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© Tommy Wan, Digging the Web.com; 2007